Empires and Puzzles RPG High Level Recommendations, Tricks, Plans AND Tactics Guide

In regards to mixing game genres, Little Giant Games certainly developed a solid mix. So today we’ve got Empires & Puzzles: RPG Quest. The most important intent is to build up your groups of personalities and use them to defeat different competitions. You do this through a game 3 puzzle game to attack with. At the same time, build up your town to support and improve your groups of heroes. But the real catch to it all is that the randomness of the match. Yes, you will find numerous empires and puzzles hack strategies anyone can use. {
Among the first things you’ll notice is the general speed of Empires & Puzzles: RPG Quest. |} Otherwise, it is going to become clear fairly soon. The sport was made like that. It was not supposed to be a fast leveler or any race. The upside is that this was not the case. The game was made to make you go at your own pace and choose well. But that will end in questions. What to update and when to update it? Which building do you build or update more? When do you try to attract a hero? Which section do you attempt to draw from? Fortunately for you, our Empires & Puzzles: RPG Quest approaches and tactics guide can help answer those questions.

1. Assembling Your City For More Gains
The question of what to build comes up a great deal. Ultimately, it is your town so that you are free to build it however you choose. The part you will quickly encounter is that you’ll need more food when compared with iron.

It may not seem like it at first, but when you compare things, there is definitely a higher demand for food. As it turns out, Empires & Puzzles: RPG Quest relies more on food. That is why there’re 5 Farms from the above screen shot and only 2 Mines. You’ll require the food to update particular buildings but equally significant is that you’ll require food to train heroes from recruits, level and ascend personalities, craft battle items, and become involved with the Raids. Another part to this you need to remember is that you won’t build considerably without Iron Mines. Thus don’t forget to build and update them. And needless to say, the storage buildings for both also!
The other buildings inside it are! In the case of the above screen shot, you may not see them but there are two Forges and two Training Camps. They are not at maximum degree currently because that may wait a bit. The two that can not wait so much would be the Stronghold and the Coaching Camps. You’d want to have the ability to create heroes for various uses as quickly as possible. So make sure you have plenty of Farms and Mines to handle matters. You won’t have the ability to update any of the other buildings beyond the Stronghold’s degree. So it has the top upgrading priority. Next are the Coaching Camps. Lastly on the update priorities list is your Forges you have. Simply put, this allows you to craft multiple conflict items at the same moment. It is the same idea when it comes to Training . Both structures only allow you to craft or train 1 item at a time. This is even though you may craft many of the very same items and/or train many of the very same heroes in the same moment. But different items and hero training demand various items to be launched. So while 1 Forge is crafting Hit Point potions (HP pots) yet another could be crafting Mana Point potions (MP pots). It is the Exact Same idea for Coaching Camps. One training session could require practice swords and food. Another can only require food in another Training Camp. Tips And Tricks For Team Building
Just a heads up here: How you gain your personalities is totally your decision. Should you purchase 1 or more from the Summoning Portal, it is going to be randomly given. Should you train 1 or more, it is also going to be randomly awarded. All heroes shown in the below screen shots are showing at their highest levels (full strength ). For simple reference in this guide, the hero slots on your group are labeled from 1 to 5, left to right. The randomness of things can really help far more than it’s given credit for. Yes, the game is heavily based on “luck of the draw”. Thankfully you can still use this. But, it was constantly on you to use what you have rather than sit around hoping for all 5 star heroes all of the time! You may think you are having the most rotten luck in pulling heroes or troops. Even pulling an extremely strong hero right from the start can hurt. Imagine you did receive a very strong hero right from the start. How are you planning to update it entirely when you can not or didn’t get into the section(s) of this game that allow you to loot the prerequisites for those upgrades?! What may seem to be quite a strong hero to possess can readily get ripped to pieces if it is not at full power.

Then again, luck of the draw could in fact make your seemingly weak team win against more powerful opponents. Notice how you have to attack utilizing a game 3 or more mystery system. However, those attacks may result in combination attacks. This implies the upcoming attacks in line will hit harder. You’d be very surprised how many occasions this could outright kill an opponent for both PvE and PvP modes. So with a few good timing, appearing first, and luck, you may still win. That and it can be very enjoyable to see the combo multiplier only continue! You don’t have any idea until it already happens what will pop from the base of your display for assaulting. And you believe this can land you an automatic or an extremely close to automatic win.

However, when it concerns the heroes involved, there are combinations that can really put some serious harm to your goal (s). Just do not forget that when you try to pull/buy/draw/same things a hero from the Summoning Portal, you could wind up with”total garbage”. It is also possible to wind up with something very excellent! Whatever the case, make sure to know how that hero functions before you make a decision as to what you ended up with. The following part to remember when building a group would be to get 1 of each component only. If you have none of a specific element on your group, that component on the board will hit next to nothing regardless of what you’re doing. The last part to remember for team building is that the positioning of your personalities on each group is essential.

And yes, there are many others that can do the same. Even heroes such as Colen, Jahangir and Oberon can do the same assault as Azlar. Again, it is all in which personalities you can get but also in working with everything you have. There is an actual nifty trick to destroyer teams. Be sure to put in a defense reduction hero to your destroyer team. The guards along with the buffs of your opponents are accounted for when utilizing damage fighting impacts. The signify damage effect isn’t applied since the damage coping effect isn’t a direct attack. But if you own a couple of high damage coping effects applied to your opponents for each turn, they won’t last long whatsoever. One twist is simply one game of 3 or more of the same colour. So yes, it could be quite fast. Also note that most heroes don’t have massively high HP. So with Azlar on your group, even at only 100damage dealt for each turn because of their defense, the competitions won’t last long! These damage coping effects are not the only thing hitting your competition!

3. Extra Tips, Tricks And Techniques For Your Benefits
City building and group build are only portion of Empires & Puzzles: RPG Quest. Little Giant Games didn’t wish to you to feel as the game is restricted like that! So to earn this strategies direct more helpful to you, here’s a collection of various tips and tricks anyone can use.

First up are the eternally popular Raid. This is a PvP setup for you to acquire decorations and various materials. The first idea is to get a strong defense group. By defense team we imply that an opponent would fight against when they attack you in the Raid. As it turns out, you want the exact opposite of a solid defense group! The truth is that you want to lure competitions to you with a”weaker” team. The best choice would be to get a defense group that is not so strong but not a giveaway. When opponents with a lower group power rating in contrast to a main team defeat you, then you are going to wind up gaining much more when you click the Revenge button. Don’t be concerned about your decorations. They will return through the use of this Revenge button a whole lot quicker than you think!

Your Raid rounds must be mostly done via utilizing the Revenge button. However, in case you don’t have any suitable competitions left located from the Watchtower, you’ll have to go after competitions with all the Raid button. If you go after an opponent located in the Raid, ensure that you check it before wasting food trying to reroll for a different opponent. The competition may get a more powerful team. The competition may get a higher degree. That should not stop you from attacking someone. What should prevent you is that you being 100% sure that you can not win against that competition because your team can not counter theirs!

The key part here is attempting to damage it with no filling its own mana bar too much/quickly. The problem is that a few heroes/enemies will only fill up with mana immediately regardless of what happens. So do check mana speeds of heroes as far as you can. Your very best option for assaulting is to use everything but the weak element against the goal (s). The weak element against any goal can do little/lesser damage but fill its mana bar in the same speed as other components being used to assault. So it succeeds and gains mana to use against you personally. That is the precise opposite of everything you want! Also notice that you can”waste” attacks trying to get superior components or some thing for an assault to appear set up. This does no damage to the competition (s) however, it will help fill your mana bars. The assault direction refers to an attack being launched from a horizontal or vertical or both standpoint. This comes in very useful for attempting to miss a goal and during Titan battles.

Empires & Puzzles: RPG Quest wouldn’t be nearly as fun if the programmers didn’t incorporate the Friends and Alliance systems. Then again, most games wouldn’t be nearly as enjoyable! The system is pretty much used at your own leisure. However, the Alliance system should be utilized whenever possible. Getting into an Alliance is simple. Getting into a good Alliance is a bit tricky. Nonetheless, it is not hard to learn what you are in. Combine an Alliance and just watch what is going on inside there. If you see a great deal of chat, especially about Empires & Puzzles: RPG Quest, there is a good chance you are in a good Alliance. Otherwise, you need to think about moving on and finding another Alliance.

The best thing about an Alliance in Empires & Puzzles: RPG Quest is being able to join Titan battles. In order to get more success in a Titan conflict, start looking for the marked Weak Spot and hit it as far as you can. You have to attempt and stun the Titan by hitting the Weak Spot 3 occasions from 1 attack. The easiest way to do this is just one vertical based attack. But, you’ll discover yourself facing moments when this assault is not available. Now, find the heaviest hit you can and use it. Also notice that luck of the draw can be very helpful or render the whole board useless. It just depends on your luck! That means you could wind up hitting the Weak Spot differently from apparent across the board in which you started from. You can also miss the Titan entirely based on what is available. The biggest problem will be to be quick while assaulting a Titan. You’re on a timer on the market! So do your self a favor and participate when you see that a Titan available. Don’t be concerned about your group being”weak” or new. Just make sure you plan for the Weak Spot and also you can succeed in there!

And this wraps up our Empires & Puzzles: RPG Quest advanced guide. We hope you have enjoyed this set of tips and tricks.